Take Two Interactive, 1995
One of the most interesting premises of any adventure game in history is to be found in GameTek's wholly engaging Bureau 13. As the game starts you may select two characters from the many presented, each with his or her own specific set of psychic and/or supernatural skills. This allows for true replay-ability, changing the story and the way in which puzzles are to be solved with each new game and character selection. As covert agents of the super-secret Bureau 13, your characters must seek out a renegade agent and neutralize the threat he poses. This title features excellent graphics and has many interesting locations to explore during your quest.